
My favorite screenshot of all at the moment (as of Mar 27, 2007)
What screenshots and videos do you have for Sonic 2?

Screenshot #1: Tails about to drown in very shallow water
Look carefully and answer the questions. What depth is the water where the fox is at? What is about to happen to the fox in the water? Where's Sonic at in relation to the water (in it or out of it)? The answers are very easy. The depth is about 32 pixels (simply mentioning "shallow" is good enough). Yep, that water in that area is very shallow. What is about to happen? The fox is right on the edge of drowning. Sonic is out of the water but near the edge of the cliff. I find this very funny because the water is so shallow that the fox could easily get out of it, but instead, it wants to drown in it.

Screenshot #2: Sonic waiting for the fox jumping into the spikes to drown
Using debug, I added these spikes to help the fox drown. Since the fox likes to jump up and potentially escape from the blue, adding these spikes so the fox jumps up into them (ouch) helps Tails remain in the blue to drown. Sonic, however, is very impatient while waiting for Tails to drown.

Screenshot #3: Fox under debug-added spikes about to drown
Hey fox! Over to the left is where you can get out and get air! Sonic is also waiting impatiently for the fox to drown.

Screenshot #4: Tails jumping into the blue ready to drown again
The fox just drowned and yet, it's ready to drown again! Splash goes the fox! Now it's glugging away while jumping up into spikes.

Screenshot #5: Sonic 2 - Tails drowned while flashing and Sonic is impatiently waiting
I knew it, that fox was dumb enough to just remain in the blue to drown and keep hopping up into those spikes. If only that fox would've known about the area on the left where it could get air.

Screenshot #6: Fox jumping into poison to drown in it
This is chemical plant zone. As one would expect, that blue stuff is poison and should be avoided. Sonic knows that it's poison. Tails thinks it's just water and wants to go for a swim. You could probably expect what will happen.

Screenshot #7: Tails drowned in the poison while Sonic checks his watch
Yep, you guessed what would happen. The fox would remain in it and drown. Sonic checks his watch to see how long his "buddy" has been glugging away in the poison.

Screenshot #8: Tails walked over the edge heading towards the poison and doom
Either the fox doesn't have a brain, the brain is too slow to react to an upcoming edge, or the fox actually wanted to commit suicide by walking off the edge. The fox will fall into the poison below and hit the bottomless pit. How intelligent is this?

Screenshot #9: Tails standing in the lava
Sonic knows that lava is extremely dangerous as it's very hot. Tails must feel cold and wants to warm up by jumping into the lava. The fox gets injured but decides it should just stay in it or just jump in and out of it.

Screenshot #10: Metropolis Endless Fall
Now for the 2 tough questions. At what speed can you fall at the fastest before something unexpected happens? Also, what does actually happen? You may notice that the fox died. The answers to the questions are as follows. The fastest speed is 128 pixels per frame. The screen's height is 224 pixels for comparison, making this more than half of the screen height. What unexpectedly happens? Sonic, instead of continuing to fall faster, suddenly starts going up at that same speed. This is due to variable overflow (adding 1 to 127 makes it -128 to computers (using an 8-bit char, as a simple example)). Using this trick will get you the fastest speed you'll ever see in 2D games from this era.
Screenshots (Go to root page):
Bubsy 3D: 1-latest
Final Fantasy 2 (spoiler warning!): 1-10 | 11-latest
Final Fantasy 6 (spoiler warning!): 1-10 | 11-20 | 21-latest
Jumping Flash 1: 1-10 | 11-latest
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Sonic 2: 1-latest
Sonic 3 & Knuckles: 1-10 | 11-20 | 21-30 | 31-latest
Super Monkey Ball 2: 1-latest
My videos at YouTube - below are videos considered special to me that use the XviD codec.
SMB2 - Super High in Bead Screen - (cheat used: stopping the clock) Ever wonder what things are like when going 2400 mph straight up and the views you get from the extreme height (10 miles high)? Sure that kind of speed would get you to your friend's house 10 miles away in the matter of a few seconds, but the wrong scaling in the game tells otherwise. This video takes you almost to the edge of the clipping as it's that high. Once I do get tossed up, do you think I can land on the stage again and actually make the goal (considering it's practically invisible due to the extreme height and that it comes up so fast (and a bug that causes random small speed changes))? The only cheat used was to stop the clock, otherwise I'd have ran out of time when just passing 1000 mph on the way back down. This way, you can get the full experience of the sheer speed. Video specs: 2 minutes, 27 1/3 seconds long, 29.97 fps, 6.62 MB (ZIP file - video itself is 6.94 MB), 428x300 resolution, AVI video format, XviD codec.
Footnotes:
None