My favorite screenshot of all at the moment (as of Mar 27, 2007)
What screenshots and videos do you have for Sonic 3 & Knuckles?
Screenshot #1: Tails about to drown but prefers jumping into spikes
Those spikes aren't there normally, but, with debug, of which is a lot of fun to work with, I can add them for Tails to jump up into and help Tails drown. Shown here, Tails is just about to drown and is currently flashing due to jumping into the spikes. Once Tails drowns, I'll get a new fox flying down from 192 pixels above (the actual game is 224 pixels high) and that fox is going to go splash in the mystery liquid and start jumping up into the spikes again and drown yet again just for another fox.
Screenshot #2: Tails about to drown in a secret area of Carnival Night
With debug, and going far to the right (past the area where the boss is even), you enter an area with practically nothing in it, except the water and the main level (in other words, no rings, enemies, catapults, or other such objects). The spikes you see there were added due to using debug. Oh yeah, the fox is indeed heading up toward those spikes and is about to drown.
Screenshot #3: Tails in the cannon about to drown
This is one of my favorite things about the cannon. If you can put the fox in it when the cannon is just a bit into the water, the fox will drown.
Screenshot #4: Knuckles is glitched up
Even without cheats, getting something like this is possible but is very tricky to do. This is just one of the many glitches I've found in the game. That's Hyper Sonic that you see as well (and the fox has long been lost).
Screenshot #5: Tails spin dashing the wrong way
This is one thing that I find funny. The fox is heading the wrong way. Sonic is heading toward the right, the correct direction, while the fox is heading to the left, the wrong direction.
Screenshot #6: Tails drowned with Sonic glugging away as well
Normally, I avoid going in water in games, but after the fox got hit by those spikes a few times, he drowned. Sonic is also glugging away, but is much smarter than the fox. Note the huge bubble the fox made.
Screenshot #7: Bug where Sonic walks during the end of the level
This is one of many bugs in the game that I know of. Just before the characters pose for the end of level, and if the character is pushing on something (like the monitor powerup in this case), the character will be walking while doing this. It's very easy to replicate this.
Screenshot #8: Fox injured by a spiked log
This is something easily avoided, but the fox is so stupid (and funny as a result) that it feels that it just needs to get injured by the simplest of things.
Screenshot #9: Fox deliberately standing on the spikes
Now who or what is dumber than this? The fox just got injured by the spikes but steps right back on them and just stands on them. This screenshot is very funny to me and one of my top favorites. This is definitely stupidity of the first class.
Screenshot #10: Tails hit by a bomb
Sonic knows that the bombs this thing drops are dangerous and that he should keep ahead of them. Tails thinks one should be dropped on him exploding right there. Who's correct? It should be obvious.
Screenshots (Go to root page):
Bubsy 3D: 1-latest
Final Fantasy 2 (spoiler warning!): 1-10 | 11-latest
Final Fantasy 6 (spoiler warning!): 1-10 | 11-20 | 21-latest
Jumping Flash 1: 1-10 | 11-latest
Looney Tunes Back in Action: 1-latest
Sonic 2: 1-latest
Sonic 3 & Knuckles: 1-10 | 11-20 | 21-30 | 31-latest
Super Monkey Ball 2: 1-latest
My videos at YouTube - below are videos considered special to me that use the XviD codec.
SMB2 - Super High in Bead Screen - (cheat used: stopping the clock) Ever wonder what things are like when going 2400 mph straight up and the views you get from the extreme height (10 miles high)? Sure that kind of speed would get you to your friend's house 10 miles away in the matter of a few seconds, but the wrong scaling in the game tells otherwise. This video takes you almost to the edge of the clipping as it's that high. Once I do get tossed up, do you think I can land on the stage again and actually make the goal (considering it's practically invisible due to the extreme height and that it comes up so fast (and a bug that causes random small speed changes))? The only cheat used was to stop the clock, otherwise I'd have ran out of time when just passing 1000 mph on the way back down. This way, you can get the full experience of the sheer speed. Video specs: 2 minutes, 27 1/3 seconds long, 29.97 fps, 6.62 MB (ZIP file - video itself is 6.94 MB), 428x300 resolution, AVI video format, XviD codec.