
My favorite screenshot of all at the moment (as of Mar 27, 2007)
What screenshots and videos do you have for Bubsy 3D?

Screenshot #1: Bubsy at the highest possible point you can stand on
I discovered this around mid 2006, after a few runs of exploiting one of numerous bugs in the game. You positively cannot be on land any higher than this, as even that rocket below is still quite a ways down. From being up so high (height of 2V), the ground is seriously fogged out. At the top of the image, you can't even see the ground as it's fully fogged out. How high is this? Look to the right side where you see triangles clearly distinguishable and an apparent higher land. That's from height BA to DA, or 64 coordinate units. The lowest point is AA. DA is 96 coordinate units higher. XU is the highest you can jump to on that rocket. XU is 756 coodinate units higher than AA. 2V is a further 129 coordinate units higher, or 885 coordinate units. You can actually exceed 7000 coordinate units, but is easier to do that than land in this tough spot, since it's invisible land.

Screenshot #2: I dreamt of this happening
Upon seeing this, Dream 2-11 here was immediately thought of due to the striking similarity between this screenshot and what I saw in that dream (with the exception that the entire area was flat without the peaks and there were self-added platforms, to the left side and a bit toward the bottom). By exploiting a bug I found in the game just a mere week after this dream occurred, I can get up this high for real (and nearly 4 times higher).

Screenshot #3: 6000 coordinate units above the ground
And you thought being where screenshot number 1 was high. That's nothing compared to this. This is so high that it literally takes 7 seconds to fall to the ground! You may be able to barely make out the atoms below, even the ground terrain chunks for those with very good vision (and good monitor settings), but this is what I enjoy doing in the game. From this kind of height, you can get into the weirdest of places. Before, to get on top of the rocket, I had to use the coordinates cheat and make up my own coordinate to get on there, but once I jumped off, I couldn't get back on. With this kind of height, it's very easy getting on that rocket and I can jump on then off again all I want (let alone getting far higher than it.

Screenshot #4: The secret to the mega height
This is the secret to the mega height. In this particular location, you can use the fan in this area, while under the platform, to get launched up at 42 coordinate units per frame in a mad glide. The 10-digit coordinates tell you your location. Any of 32 "digits" are used with A being that of digit zero. Z, the 26th letter of the alphabet, is the digit 25. The numbers 1 through 6 continue the digits for 26 through 31. The first letter is always X. The next denotes the level. "C" indicates level 2 as, mysteriously, "B" is skipped. The next two, "BL", denote the X position and a value 32 times higher. The next two after that are the Y position, the height, or FV in this screenshot. The two after that are the Z position, HK, and, like the X position, a value 32 times higher. The last two denote the direction Bubsy faces. AA denotes 0° using the Euler angle system, which is the same as facing east. EA is 90°, or north. IA and YA are 180°, or west. 3A, or 270° is south. EZ means I'm facing a direction of about north by west (or halfway between north and north-northwest). From this position, you should be able to figure out how to accomplish what I like doing and gets views like that of screenshot 3, even make it on top of that rocket.

Screenshot #5: The joys of mountain climbing
The joys of mountain climbing. Getting so high that the ground is fogging away from you, all alone and isolated. It's doing this sort of thing that keeps me at messing around in level 2 and 60% of my total time spent on that level alone. The first level offers it as well, but it's no where near as exciting as the second level. The second level offers far more and even greater heights. This particular spot is the highest known spot on all mountains in the game, almost as high as the highest part of the rocket! Getting here is quite a challenge in itself. You not only have to be a master at mountain climbing in this game, but one mistake on the path to get here and you can't escape without heading out of bounds and losing a life. Nope, not even using the trick screenshot 4 shows is enough as you'd need to get even 8500 coordinate units, higher than the trick even allows. Instead, you'll need another trick to getting here - standard, but skillful, mountain climbing.

Screenshot #6: The checkerboard pattern from 6000 coordinate units high
On the ground, you can only fit 3 of the squares across the entire screen. From here, you can fit about 12 squares across 1/3 of the screen, provided you can even make the details out to begin with. That's a huge difference! Then again, being 6000 coordinate units high, it is expected. From the area mentioned in screenshot number 4, I've been able to land in this very area, but it's a bit tricky and I have about a 10% success rate since I'm almost always coming up just 16 to 64 coordinate units short. The squares themselves are about 128 coordinate units to the best I can tell.

Screenshot #7: Unusual area near checkerboard pattern
This is that same area as screenshot number 6 shows and without exploiting the massive height bug to get onto the rocket, this is the second highest point you can get to (screenshot number 5 shows the highest). I happened to like the coloring here so I figured I'd post this screenshot, along with showing what the area screenshot number 6 shows.

Screenshot #8: Getting ready for mountain climbing in the first level
The first level also has mountain climbing available, but no where near as good as the second level. In fact, from this position, right near the beginning, I can reach the end of the first level from the very start in under 24 seconds. I can also easily gain tons of extra lives and hits by using this to access tricky areas with ease and finish the level without bothering with any enemies or challenges, other than making this fairly lengthy jump, but I have over a 99% success rate, otherwise never failing.
Screenshots (Go to root page):
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My videos at YouTube - below are videos considered special to me that use the XviD codec.
SMB2 - Super High in Bead Screen - (cheat used: stopping the clock) Ever wonder what things are like when going 2400 mph straight up and the views you get from the extreme height (10 miles high)? Sure that kind of speed would get you to your friend's house 10 miles away in the matter of a few seconds, but the wrong scaling in the game tells otherwise. This video takes you almost to the edge of the clipping as it's that high. Once I do get tossed up, do you think I can land on the stage again and actually make the goal (considering it's practically invisible due to the extreme height and that it comes up so fast (and a bug that causes random small speed changes))? The only cheat used was to stop the clock, otherwise I'd have ran out of time when just passing 1000 mph on the way back down. This way, you can get the full experience of the sheer speed. Video specs: 2 minutes, 27 1/3 seconds long, 29.97 fps, 6.62 MB (ZIP file - video itself is 6.94 MB), 428x300 resolution, AVI video format, XviD codec.
Footnotes:
None