If you want to understand the blog and how it's laid out, go here.
1 Dec 30, 2004
Dec 30, 2004: Sort of got what I wanted, sort of didn't. I've also created another animation demonstrating the so-called "speed blast". #1 What I got for Christmas: I didn't get a few things I wanted for Christmas, however, I might get it for my birthday nearby. What I got for Christmas is rather short. The first thing I got was a game from my sister called "Final Fantasy Origins". Currently, I'm stuck on the first Final Fantasy game as I can't find a key, but I keep on battling monsters, something I love doing. I tried FF2, but it seems unfair. FF1 is much better. Another thing I got for Christmas was a 20-inch TV that I have no room in my room for. I barely have enough space for my 14-inch TV I currently have. I didn't get Super Mario Sunshine, so I kept on begging my parents to get it as it was a top-priority item I wanted. I didn't get that book either nor the optical mouse. The others weren't of too high of a priority. I did, however, get Super Mario Sunshine and I've extracted the two songs I wanted from it. Though they're both only in the 700's for the rating, the one in Noki Bay is the most liked. My dad told me that something didn't arrive in time for Christmas and that he was going to give me it at my birthday, which is practically around the corner (just gotta make a few puffs then make that sharp turn and that's about it). #2 New animation: I've created another animation relating to my mind game. This one, however, explains the speed blast, an ability that allows you to blast off forward at incredible speeds. Details are in category 8. Speaking of category 8, too much stuff is getting in there so I'm going to have to start paginating it, breaking it into two pages (three when another animation comes). #3 My script: I'm now getting a bit suspicious about that service I used. I'm still not getting any replies about it, not one. Either it's because of the Christmas holidays (I registered for it on the 21st of December), or it's because of the sheer number of companies to send an E-query to (over 3000). It's most likely the first reason. #4 Monitor replacement: I still haven't got that UPS label thing so I can ship the monitor back to tigerdirect and eventually get my replacement. I may need to call tigerdirect again and find out what's going on. Again, it's probably because of the Christmas holidays. #5 No new dreams added: For a first in a long time, no new dreams have been added to the list. Though I've still got a few floating around in my mind, I haven't bothered to add them when recalled. Though the pages are going to be moved to different folders, this will occur the next time I have an update in the dreams list. It's likely that the travel dreams may be broken up into travel dreams (where I'm at new places and hardly any exploration is done) and exploration dreams (where I'm doing a lot of exploration). This may occur in the next update but will take quite a bit of time to process. #6 New concept idea for mind game animation: Though I've been thinking of it for quite some time, however, with the creation of the speed blast animation, the whole concept for the mind game animation has changed. Instead of standard 2D scrollers, a real 3D effect will be used instead just like the mind game animation. I'm currently thinking of having the ocean in the background, either that or a large, single lake. Though 7 points means 14 columns of numbers, it's just one object that's having this. I'll also include some mountains and hills in the background making 18 columns of numbers for just movements. I'm going to have to recreate the background scenery, however. Fortunately, the only progress I have for it is just the old scenery, which looks rather dorky, and what'll happen in the animation (gliding back and forth between two peaks with a huge jump upon reaching the left-most peak gliding right (the peak other than the starting one)). #7 Game development: So far, I've made little progress, but I've made some progress, mostly in the game's story. Though the human model has been made, I'm experiencing problems with boning the model, some weird ones. After fixing this comes the fun part: animation. Fortunately, I already know what the postions look like, they're used a lot in my 2D animations and inside my mind game. The troublesome part is swimming, as I hardly have it in both my mind game and 2D animation. I'm always in the high places or gliding above water and hardly in it (except if I can't stop in time and fail to jump or something, mostly from crashing into a cliff). The one thing, above all, in which progress is made is the story for the game. I'm just now starting scene 7 or 8 (I don't have the document open right now).
2 Dec 24, 2004
Dec 24, 2004: It keeps on climbing and seemingly at an accelerative rate! Ten more dreams have been added to the list making the dream count 139 and it now includes a fifth all-time best-of-them-all dream. #1 Ten more dreams: That's twice now in a relatively short period of time that 10 or more dreams have been added in a single update, more than 2 dozen in the last 3 updates alone (an average of 3 1/2 dreams per day). At this rate, I'm going to reach page 99 real quick (but still, it'll be another full year, even at this rate (meaning 1000 dreams which means dreams covering almost all of 4 years and it assumes that each dream was to be listed on one single category (which is almost impossible)))! The newest additions are dreams 2-15 through 2-18, 3-20 through 3-22, 5-31 (the fifth all-time-best), and 7-8 through 7-9. I've also spotted a weird problem that I caused. In the Dec 23 update, the last update, I noted that I had 6 dreams added. Well, I scanned through the dreams and noticed that I forgot to include dream 6-18, so the headline should've read "Seven new dreams added", not six. My mistake. I found this out as the numbers weren't making sense. I took out calculator just to be safe and to verify my numbers. #2 Christmas day is near: Now so it seems, just a few hours later until Christmas. I wonder if I got what I had on the list. Well, I can only wait until tomorrow. I just wanted to add the dreams I recalled, especially dream 5-31. I'll give you an update tomorrow on what I got. #3 Snow at last: And it was so close. Just all of a sudden, a strong cold front came through that drew cold air from the arctic. It's still way less than what I would've had this time of year. #4 My script: Still no replies yet. I'm thinking that this could be due to the fact that this was requested right over the holidays and no one's there to check their E-mail. If I don't get anything by Dec 27, then my worries start increasing, but 270,000 seconds is a long time to wait anyway. #5 Game development: Still having trouble getting the so-called bones animation to work properly, I'm sure there's a way to do it, I just don't know what.
3 Dec 23, 2004
Edit on #4 made on Jan 04, 2005 - I had "six new dreams" listed, however, I forgot about dream 6-18 after noticing the numbers weren't adding up properly on an update made on Dec 24, 2004. This has been fixed.
4 Dec 16, 2004
Dec 16, 2004: Now passing ten dozen documented dreams, I've just added another 11 dreams, the most in one single update, 9 in just one day. Also, the mind game animation is completed, however, I rejected the idea of using it for the mind game logo. It's still available for download, however. #1 11 new dreams recalled: Eleven new dreams have been recalled, the most ever for a single update so far which pushes the dream count over another milestone: ten dozen. Officially, the count is 122. Yet, I still have another two or three floating around in my mind.... If all the dreams were to be placed in one category but paginated in the way they are now, I'd be filling up page 13! One is another mud dream, seven more of which are travel-related dreams (one questioned on category), another two belong in the "other" category, and the final one is in the "weird dreams" category. Three of the dreams deal with beaches, two of which deal with tornadoes, two more deal with schools, two others deal with hill climbing, another was scary, and another deals with secret passages in a mansion. Dream 1-32, 5-23 through 5-29, 6-16 and 6-17 as well as 7-7 are the new additions. See category 4 for the update link. #2 New mind game animation: I finally finished that new animation for my mind game. Though it lasts for over a minute, it illustrates another example of weird things I do in my mind game. However, I suddenly rejected the animation because it was too low of quality, so I posted it in the mind game videos page. I've got a different idea for the mind game report's logo, a scene of mountains and clouds and the character gliding between two peaks back and forth. Also, I've added a new feature to the mind game videos page and I'm likely to do the same with the spell videos page. #3 It was here, now it's gone: Boy, what a warm season this turned out to be. We get snow, then it melts, then we get a bunch more, and it melts. This is probably the first ever Christmas I've had that doesn't have snow on the ground. Usually, by now, the driveway would've been shovelled like twice or three times! #4 Christmas list update: Well, I've now got an update for my Christmas list. In addition to what I mentioned on the Dec 14 update (item 5), I'd like an improved and better quality MP3 player than the one I've got with more features, especially an equalizer. This might be the toughest thing to find, however. Also, I'd like to get the game Super Mario Sunshine (I once owned this game, but traded it for Super Monkey Ball 2). I loved this game because of it's realistic-looking graphics (I don't think I've seen any game with better graphics yet; Boy, I wish I could do that good on my game....) and there's two songs I'd like to extract from it, the one from Noki Bay, and one other one I can't quite remember the source. I also loved this game because you could get up REALLY high. I don't think it's as high as I've got in Jumping Flash, but it's close to that. In Super Monkey Ball 2, I've been about a hundred times higher. Better yet, I don't know of any bugs in the game yet, as far as I can remember. Yeah, I've once gotten 999 coins on a single level. Getting 99 lives, however, is a common thing I get in most video game. I rarely lose lives in just about any video game. #5 Strange chest pain: Though I almost never get pains in general (my high defense of 194 is why), for some reason, if I get into the right position, a pain is noticeable at the very top of where my rib cage is about five or so inches above where the heart is. I've been having this for about three or four days now. I remember a few times that, when I woke up, I felt some strange pain. I feel that this is likely due to that. How it started, I don't know. Maybe I was sleeping in an odd ball position or something.... Sometimes, I just can't bend over or lean back without the pain. It only occurs when I get into the right position and/or angle(s).
5 Dec 14, 2004
Dec 14, 2004: Finally off my mind! Since, I think, October, I've had intentions on making an MP3 CD and boy what a story behind the whole thing. It finally came out quite well and I've set two new records as well. I'm also in great need of a system restore as my computer has become a little unstable. Also, three more dreams have been added since the last update. #1 MP3 CD: If you've probably seen the list of songs I've got, and read the last section, you'll probably know just how long it takes to create the MP3s in an MP3 CD. If you haven't, it's about 7 hours (in this case, it was more like 10 hours). Why so long you may ask? I have to process gigantic WAV files. An MP3 CD can store 3 days worth of music and still sound good. The story behind it is very long.... If you don't feel like reading it, skip the next part until the number two item appears. First, I began by processing two of my songs taking about an hour to create those gigantic WAV files about 50 MB each (and there's like 35 or 40 of these). Then, I took out the copy of Music Match that came with my printer. I used the WAV to MP3 converter that it came with. However, unlike the old version I had (probably 5 or 6) that I couldn't find the CD to, it didn't like the format of any of my WAVs (most likely because they're 8-bit WAVs with odd frequencies, mostly the 8-bit part). So, I couldn't convert the WAVs to MP3's so I was out of luck. Since I needed to do a system restoration and having to reprocess all those WAVs again would mean another hour down the drain, I did some searches for WAV to MP3 converters but some of them just wouldn't take 8-bit WAV files. I was seemingly out of luck so I posted something on the How What Why forums and eventually got pointed to something very good. In fact, it's even better than Music Match's file converter with more features. The main thing I like about it is that I can pack another 30% more music on a single CD (estimated to be 90 hours instead of 70) because I can use lower bitrates. With the other features of choosing a base frequency and whether stereo or mono (all my songs are mono), there's hardly any detectable loss in sound quality, except the very high frequencies like around 6000 Hz. Usually, I'd have to use 24 or 32 Kbps bitrates in order to get good-quality sound, but I can often use 16 and still sound as good! The minus about it was that the first half second or so of my songs are cut off at the beginning and the last half to 4 seconds have been cut off on the end. This, however, to a 25-minute song isn't much of anything to worry that much about. That's still 24 minutes and 55 seconds of normal play.... Now that I got a better WAV to MP3 converter, I was off to making my MP3 CD I was after. I was barely even online during this time. On Dec 12, I finally completed making my new CD's MP3 files. However, when I popped the burnt CD into my MP3 player, I noticed that I had almost no way to tell what speed I had it playing on. There were a few songs that could use some redoing, some had speeds that sounded bad on my MP3 player and others could be expanded to include more speeds. During almost all of the time I was awake on Dec 13, about another 11 hours later, I reprocessed some of my songs and found out that the WAV to MP3 converter program had another useful feature: tag editting (as in telling the artist, title, album, etc. of the song). This used up probably around 2 hours, even with copying and pasting. I had to redo Target Zone, the only song that sounds good at over 3 times the true speed, because I used too high of a quality for the song and it was using 171 MB of CD space, about 24% of the CD's capacity. Doing a few quick calculations, I found out that I could save another 48 MB, the amount a whole 'nother song would use. I've also editted the file names so that the speed value came first, an essential part of my songs (I had the speed value at the end, where it is invisible in my MP3 player's display window). Realizing that I still had another 80 megs of free space left (a typical CD, the kind I have, has 702 MB. I had 624 MB at this point), I decided to add another song, one I forgot about when I made the "list of songs" (see category 10 for the link) that also sounds somewhat okay at twice the normal speed. This one came out so close that I couldn't tell if the CD had enough space available. So, I burnt the CD again and noticed that I had just 168 KB of free space left after adding all the folders! This means that, in a similar relationship, 4278 parts of 4279 available were used from the MP3 files and 1 part of this 4279 was free space. It was just so close, I had to get a screenshot of that (yep, pushing the count a little more over 250). The CD was then burnt and I was on my way. Currently, I'm listing to Target Zone at the speed of 86667 (173 1/3% of the true speed; know what I mean by odd frequencies?). I have been while typing this. In case you're wondering what songs I've included on the CD, the list is seemingly short, but keep in mind that I have about 15 to 25 different speeds per song. The songs are: Angel Island, Arctic Zone, Desert Zone, Mountains so Beautiful, Nature in the Rough, Oh What a World version 1, Oh What a World version 2 (I forgot about this one), Out Where the Lake Is (my top favorite of all my songs), Target Zone, World 7 from Super Monkey Ball 2 (an unnamed song), and Winter Land (no, not the Christmas song, Round 5-1 from Ristar). Below is a screenshot that I took showing how close to full my MP3 CD got. I've scaled it to 1/4 the actual size otherwise the 1600x1200 screenshot would be really crazy with scrolling. Just click the image to view the full sized version (opens a new window).
6 Dec 5, 2004
7 Dec 2, 2004
Dec 2, 2004: Two new dreams have been added. I'm also working on a spectacular "logo" image for the blog (which is currently not there). #1 Two more dreams added to the list: Well, as I had it, two more dreams were added to the list. I added one yesterday, but didn't bother to upload it to my site. This pushes the dream count to 105. #2 Dream breakage - again: Again, I need to do another breakage with the dreams, but this time, fortunately for me, there really isn't much work to do. I took a quick glance at my dreams in the "other" category and noticed that some of those dreams should belong in the "travel dreams" category and more yet could fit a brand new category: weird dreams. This would only require a reworking of the other category and much of the rest is just copying and pasting. #3 Satellite system - postponed: My mom cancelled the 2:00 PM thing on Tuesday (Nov 30) because she felt that I wasn't going to be awake. There was about a 10% chance I could make it. However, I was lying in bed for another two hours before I finally fell asleep. Then, I later woke up at like 12:20 PM (7 hours of sleep or so). I was still lying in bed trying to wake up, but it took 90 minutes for that to occur. I called mom at her work place and found out that she cancelled it. When she came home much later in the day, I've noticed that she just postponed the time to Dec 2 at 9:00 AM. I'm somewhat likely to be awake by that time, about 30% likely, but I would have been up for 15 1/3 hours by then. #4 "Logo" for blog page: As almost every page on my website has, there's a special "logo" image at the top of every page. The blog pages don't have this yet, so I got into making one. The center part of the logo is the key of the whole thing containing a very pretty scene of a natural setting (no man-made stuff like cities). The left and right sides just contain dates in a sequence spanning 4 years. #5 New monitor has rearrived: Well, I got my new monitor back again (a replacement), however, this monitor is also somewhat defective, but not as bad as the other one. From the very center of the screen, there is a strange, faint dark spot from about a half of the way to the left side edge to about 1/2 of an inch from the left edge. This dark spot spans almost all the way from the top to the bottom, but with about 1.5 inches padding on the top and bottom. To simulate what I'm seeing, open MSPaint and change the attributes to 320x240. With an all-white background, change the color (double-clicking the color on the color palette is usually faster) to about 247 for each red, green, and blue. Then choose the circle tool and the center-only fill style. Now make an ellipse so that it resembles the description. This is basically what it looks like when the screen is all white on my monitor. The other monitor has a gradual fade to a very light red on the corners. #6 Windows screenshots document added: Though I've had it planned for about a week by now, I thought about adding my funny Windows screenshots that I've accumulated over the years. So, now that it's available (see category 10 for the shortcut to the page), feel free to browse through my screenshots. I've included 40 of them out of my over 250 I have. These are the best of my screenshots. Though some of them are 1152x864, I've used the width and height attributes to cut their dimensions by two so to prevent unneccessary left and right scrolling. Simply clicking the images will reveal the full size of them. I spent nearly 3 hours processing them and typing the captions for each. #7 Goal reached!: I've finally reached the goal I've long been after with Winamp. What happens when I exceed 65,535 plays? Well, what happened is that the number exceeded 65535 without problems. This means that that variable is not a 16-bit variable. A 32-bit variable comes next and there's no way I'm going to listen to that song two billion times! #8 Latest actions in my mind game: Lately, I've been playing around in an urban setting. I found a very high sky scraper, about 90 or so stories high (haven't bother to count them and it's quite tough). At the top of this building, I jump then use the flash attack immediately to head straight up. At the top, I use the stomp to rapidly accelerate. When I hit the ground, I bounce back up four times higher than I was before. Sometimes, I use that spinning board method is tends to be faster for repeating with greater speeds involved, but it's much more unpredictable. On my way down, I watch the windows carefully. At 999 mph (from using the board), I notice that the windows seem to become stationary (in 1/60 of a second (one frame) at this speed, you travel 24.42 feet. Since a standard floor is around 12 feet apart, I see the windows passing by as stationary. In fact, I'm going down (or up) two full floors in just 1/60 of a second. When I bounce, I'm heading back up at 500 mph or so (as from Super Monkey Ball 2) and I see the stationary windows effect longer and appearing to go up while I'm heading back up. It's a weird feeling, unless I'm watching a cloud above "grow" very rapidly. #9 Very good extra solar planet website found: I've been interested in those extra solar planets I've heard about orbitting other stars. That website is extrasolar.net.
The news entry headlines in bold are color-coded for a reason. They tell how big the event was for the headlines and how good my day was for the daily entries. From May 2006 onward, a slightly different system is used, of which has triple the precision. For dates prior to this that use color coding, from the white color, skipping two to red and so on is used. Here's what each color represents (for updates to before May of 2006):