How do you play The Jigsaw Puzzle Game?



1. Introduction and needed items



This game was first thought of around Mar 13, 2005. Since I first came up with the concept, I haven't changed it except with the addition of one minor new rule allowing for bonus points.

This game doesn't require much:

1 jigsaw puzzle (any size and any number of pieces is acceptable)
1 piece of paper
1 pencil or pen
1 calculator (optional)

This game doesn't require any setup, just a spot to put the puzzle on.

2. How to play



To play the game, you just put the jigsaw puzzle together. Each time you insert a piece, you score points, whether it's part of the main frame or just two pieces that get linked together. In short, you score 1 point if you insert one piece into the frame or another group. For anything bigger inserted, such as a group of 5, you'll score "n(n+1)/2" points. When you insert groups, you score for the smallest one. That is, if you have a group of 3 and a group of 5 and pick up the group of 5 and insert it into the group of 3, you'll get credit for the group of 3 giving you 6 points. When combining groups of groups, remember that you'll only score based on the smallest group. For example, if you have a group of 7, 5, and 3, you can score the most points if you merge the groups of 3 and 5 (scoring 6 points) to form a group of 8 then merge this group of 8 with the group of 7 (scoring 21 points). If this will fit into the main frame, as long as it has greater than or equal to 15 pieces, you'll score 120 points for merging it. The bigger your groups get, the more powerful the effect gets as you insert single pieces, however, it no longer is effective at all if your group exceeds the largest group. For example, if your main frame (the one with all the border pieces and stuff) consisted of 90 pieces and you formed your group to have 135 pieces, you'll only get credit for the 90. Even if you know exactly where the group goes, you can still extend onto it for more points. You only score when you insert the group into another.

Here's a chart for the first 100 group sizes to help you out. If you get anything bigger, just use the formula "n(n+1)/2" to find your score where n is the number of pieces in the smallest group.

Quick scoring reference chart
nscorenscorenscorenscorenscore
112123141861611891813321
232225342903621953823403
362327643946632016833486
4102430044990642080843570
51525325451035652145853655
62126351461081662211863741
72827378471128672278873828
83628406481176682346883916
94529435491225692415894005
105530465501275702485904095
116631496511326712556914186
127832528521378722628924278
139133561531431732701934371
1410534595541485742775944465
1512035630551540752850954560
1613636666561596762926964656
1715337703571653773003974753
1817138741581711783081984851
1919039780591770793160994950
20210408206018308032401005050


If you look at the chart carefully, you'll notice a few patterns. Where n is 1, you score 1 point. Where n is 2, you score 3 points, two more than before. Where n is 3, you score 6 points, 3 more than before. Where n is 4, you score 10 points, 4 more than before. Do you notice the pattern?

3. How to win



3.1 Highest score mode



First, you must set a goal before starting the puzzle. The goal is dependent on the maximum possible score for your puzzle. For a babyish game (in terms of difficulty), you should target 5% of the maximum score. For an easy game, you should target 10% of the maximum score. For a medium game, you should target 15% of the maximum score. For a hard game, you should target 20% of the maximum score. For a extreme game, you should target 25% of the maximum score. Calculating the maximum possible score is very time consuming and the more pieces the puzzle has, the longer it takes to calculate. This table below includes the maximum possible scores for each of the common puzzle sizes. Find the puzzle size you have and your target difficulty. To win, you must score more points than what is on the table.

Maximum scores and targets
Number of pieces*Maximum scoreBaby
5%
Easy
10%
Medium
15%
Hard
20%
Extreme
25%
1002703135.15270.3405.45540.6675.75
2007753387.65775.31162.951550.61938.25
300232291161.452322.93484.354645.85807.25
400278531392.652785.34177.955570.66963.25
500637893189.456378.99568.3512757.815947.25
7501426977134.8514269.721404.5528539.435674.25
10001890399451.9518903.928355.8537807.847259.75
120024867912433.9524867.937301.8549735.862169.75
150042432221216.142432.263648.384864.4106080.5
200068953934476.9568953.9103430.85137907.8172384.75
3000155007277503.6155007.2232510.8310014.4387518
40002690539134526.95269053.9403580.85538107.8672634.75
50006267252313362.6626725.2940087.81253450.41566813
60006051572302578.6605157.2907735.81210314.41512893
800010692539534626.951069253.91603880.852138507.82673134.75
1000018769752938487.61876975.22815462.83753950.44692438
12000240545721202728.62405457.23608185.84810914.46013643
18000**810697964053489.88106979.612160469.416213959.220267449


Table footnotes:
* If you see another sized puzzle not on this chart, E-mail me and I'll insert it into the chart. I covered as much as I could, except baby puzzles. There is no formula for calculating it, the process is rather complicated*.
** 18,000 pieces is the world's largest puzzle available. These are so big that they can fit 2/3 of a standard 11.5 by 11.5 foot room.

3.2 Lowest score mode



This is the main version. There's a second version to this game as well. Instead of going for the highest possible score, you need to go for the lowest possible. Unlike the highest possible, it's extremely easy to distinguish what the lowest possible is. Because it takes two pieces to score one point, and each additional piece after that as one point, the lowest possible score is the same as the number of pieces in the puzzle minus one. For example, a 500-piece puzzle would have a minimum of 499 points. This table below shows you the scores you need to win using low score mode. Find the puzzle size you have and your target difficulty. To win, you must score below what is shown on the table.

Minimum scores and targets
Number of piecesMinimum scoreBaby
300%
Easy
250%
Medium
200%
Hard
150%
Extreme
125%
10099300250200150125
200199600500400300250
300299900750600450375
40039912001000800600500
500499150012501000750625
7507492250187515001125937.5
100099930002500200015001250
1200119936003000240018001500
1500149945003750300022501875
2000199960005000400030002500
3000299990007500600045003750
400039991200010000800060005000
5000499915000125001000075006250
6000599918000150001200090007500
800079992400020000160001200010000
1000099993000025000200001500012500
12000119993600030000240001800015000
18000179995400045000360002700022500


4 Multiplayer



If you want some competition, you can certainly have some. If you plan on having competition, you may, optionally, set a time limit. You will, however, need to monitor the time you spend regardless on what you're doing. Also, all players/teams must have the exact same puzzle. If you decide on having competition, first, decide on whether or not you want a time limit. Second, decide on which puzzle you wish to use (both must be exactly identical: picture, piece shapes, and number of pieces). Finally, decide on which mode you want to play with (whether for highest or lowest score). For competition, I wouldn't recommend going much above 300 pieces. Once that's agreed upon, have the players/teams separated either by significant distance (like 10 feet or more) or have a barrier between each other so no one can see each other's progress.

The winner of the highest score mode is the player/team with the highest score. The winner of the lowest score mode is the player/team with the lowest score. If there happens to be a tie (more common with smaller puzzles on the low score mode), the player/team with the fastest finish time wins.

If you only have one of a specific puzzle and don't want to buy another copy of it (especially if it's an expensive one), an alternative is to let one player/team work the puzzle and score his/her points. The other player/team cannot watch over them. When that player gets done with their game, they'll need to write their final score on a sheet of paper and put it in an envelope or secure it. Then, the puzzle must be broken up into it's pieces again and the next team must go as well. The winner is determined in the same fashion.

**************Add dream about trying to sleep in basement with about 5 tornadoes swifting side by side outside****************** Footnotes:
* The process to computing the maximum possible score involves a bit of logic and problem solving, mainly working backwards. You start with the full puzzle. Then, you cut it in half continually. If you end up with something like a group of 25, it gets broken up into a group of 12 and 13. Here's the math behind the 100-piece puzzle's maximum score.

mathnotes about this step
100Your base; 100 breaks into 2 groups of 50;
2@50 = 1275Merging 2 50's gives 1275 points; 2 50's break inot 4 25's;
4@25 = 650at 325 points each, you're merging 4 25's into 2 sets of 50 so you score double; 4 25's breaks into 4 12's and 4 13's;
4@12+4@13 = 78+91Merging a 12 with a 13 gives credit only for the 13; merging the 13's gives more points; 2 scores at 12 and 2 scores at 13 gives 78+91 or 169 points
8@6+4@6+4@7 = 12@6+4@7 = 126+56breaking the 4 12's gives 8 6's and the 4 13's into 4 6's and 4 7's; having 8 6's and 4 6's is the same as having 12 6's; 6 scores at 6 gives 126 points and 2 scores at 7 gives 56 points totalling 182;
24@3+4@3+4@4 = 28@3+4@4 = 84+20breaking the 12 6's gives 24 3's and the 4 7's gives 4 3's and 4 4's totalling 28 3's and 4 4's; 14 scores at 3 gives 84 points and 2 scores at 10 gives 20 points totalling 104;
28@1+28@2+8@2 = 28@1+36@2 = 28+5428 3's gives 28 1's and 28 2's and 4 4's gives 8 2's totalling 28 1's and 36 2's; 28 scores at 1 gives 28 points and 36 scores at 2 gives 54 points totalling 80;
72@1 = 72Because 1's cannot be broken up any further, you can remove them from the list; 36 2's breaks into 72 1's giving 72 points;


The final step is to add up the scores from these which should total 2703 points. The process is rather easy to understand, it's just very time consuming and a calculator is highly recommended. If the puzzle has an odd number of pieces, such as 1035, it'll break up into a group of 517 and 518. You score for the 517. Then, from there, you just continually break it down. The more pieces the puzzle has, the more steps are required to get the answer.

To check your answer, the best way to do it is to add up your 1's. In the example above, you had 28 1's which got removed then 72 ones following that. 28+72 make 100. Another way to check, while in the process of calculating it is to add up your groups. For example, on the like where it starts 24@3, add up the sets of groups. 24+4+4 makes 32, which is a power of 2. The next line below that should add up to 64. The line above it should add up to 16. This is the easiest way to check your work both at the end in while in progress.