The Supernatural Olympics v3.x - Screenshot of development progress on Mar 23, 2008
A screenshot of the scenery (as of Mar 23, 2008) viewed from about 6500 feet above ground in very early development.


What is version 3.x of The Supernatural Olympics like?


Last updated: Oct 26, 2008 (level 10 update, a complete rewrite)

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Practicaly every single game out there has some sort of challenges involved. The Supernatural Olympics is no exception. With 2.4, due to the flat ground, there were only 8 challenges and they were relatively simple in terms of complexity on making. All you had to do was simple stop, read the rules, then go when "go" appeared. In version 3.x, there's a vast landscape involved. Short of spending several minutes to get to the next starting line for the next challenge, since challenges behave differently if started at different locations spots, this seems to be a problem. However, insta-teleport is there to the rescue. Use that, and you're headed for that starting line going 2 1/2 miles a second, leaving you with an average of about 3 seconds between challenges, 18 seconds at the absolute maximum. The challenges in this game, both versions, involve things like reaching 200 mph within 10 seconds using only jumps, and the float run. It seems tough, but it can be done in barely 6 seconds. The 2.4 version only had 8 challenges (11 thought of), little variety. The 3.x version, officially as of Oct 26, 2008, has 48 challenges. There's a fair chance that it may have as many as 64. Version 2.4 only had 4 difficulty settings. 3.x has a unique difficulty system: ranks. The higher the rank, the harder it gets, but the bigger the scores get. The easy difficulty in 2.4 is about that of rank 1 or 2. Medium is rank 3 or 4, hard is rank 5, and master is 6 or 7. There are 9 ranks in all, from 0 to 8, and the higher, the more difficult it is. The challenge system involves 3 commonly used terms. A round is a particular challenge within a round. A tournament is a group of 8 rounds. Rank is essentially the difficulty.



The next page covers the rest of the features and elements covered in the feature comparison chart.

Special effects < Previous page | Next page > General features


Learn more about the game with the following links:

9.1.4 The Supernatural Olympics version 3.x - the highly enhanced full remake of my high-speed action game
9.1.4-1 What is the game? - an introduction to the game and it's features
9.1.4-2 Feature comparison chart - a quick overview comparing each editions' features
9.1.4-3 Going 2.5D - the numerous advantages for taking a 2.5D approach instead of 2D only
9.1.4-4 Scenery features - features related to the game's scenery
9.1.4-5 Special features - the game's special features
9.1.4-6 Special abilities - explains the various special abilities
9.1.4-7 Special effects - explains what the various special effects are
9.1.4-8 Tournaments and challenges - details about the tournaments, challenges, and ranks
9.1.4-9 General features - various other features
9.1.4-10 System requirements - what the minimum and recommended system requirements are
9.1.4-11 End user license agreement - read this first before using the software or it's components
9.1.4-12 Ten reasons to upgrade - the top ten reasons to upgrade to the full edition
9.1.4-13 Buy, download, and install - how to buy the game, download it (including the manual and old versions), and install it
9.1.4-14 Frequently Asked Questions (FAQ) - some common questions that may be asked frequently
9.1.4-15 Support, bug reports, and updates/upgrades - how to obtain support, file bug reports, and what updates/upgrades are
9.1.4-16 Development progress checklist - an in-depth checklist for things I need to do before the next release becomes available
9.1.4-17 Future plans and features - features planned for the future and the game's general future

Footnotes:
None.