Category index decor

Want to learn more about my mind game, status system, spell system, or how I make my flash-like animated GIFs? The features index has this and other less common reports.

Site map - the content of all categories put together in one expanded out.

- the main index

1 Tips and tricks - From math shortcuts and tricks, and using the computer, to food and drink, and tips to save money, I have tips and tricks to make things easier and better. (note: some documents in here haven't been updated since 2003 (or 2005 for a select few)).

2 Help promote my site - If you like my site, feel free to promote it using the banners I've created. Instructions for using them are given on the page. Caution: These haven't been updated since 2002 (!) and do not apply to my site anymore now....

3 Features - my mind game, Color System, the frequently used work-in-progress compatibility/motive system, and other reports.
3.1 My main documents - my mind game, Status System, and the ten elements
3.1.1 My mind game - all about my mind game from it's history to how it works and what I use it for. Mind game home - the introduction to my mind game What my mind game is "Example" of my mind game being played Common questions about my mind game Playing my mind game History - the history of my mind game from birth to it's possible future The precursor to the birth My mind game was born Examples of long-term activity My mind game today The future The main view - how I "see" things in my mind game A typical example of activity The main "screen's" info Playing my mind game Special abilities - the commonly used special abilities such as the flash attack, float run, glide, and stomp Introduction List of special abilities Special ability statistics Menus - the menus in my mind game Menu screen basics The menu items Menu usage How I do things in my mind game - Explains common scenarios and what various things I do with them Introduction Sports Common tasks mind game style Movies and TV Dream worlds and other things When I play my mind game - story-like cases of typical things I do in my mind game and how I do it Introduction The concert visit Sky diving without a parachute Detective work made very easy Olympics made easy Being in high school Story-creation with my mind game - how I use events in my mind game and put them into my stories My story's plot Using my mind game for ideas The side effects Uses of my mind game - what uses my mind game has The pros The cons Funny things I do - strange and bizarre things I've done in my mind game for humor and/or entertainment Playing my mind game - how you can get a taste of what my mind game is like What is this game? The editions System requirements Returns, submissions, and beta versions The future Videos of things I do in my mind game in AVI or GIF format - my collection of animations of various scenes in my mind game in the form of animated GIFs Introduction About the videos How to view the videos The list of available videos Mind game FAQ - frequently asked questions related to my mind game Playing my mind game Using my mind game History and evolution

3.1.2 Status System - Learn about my Status System from it's history to how it works. My Status System is very rarely used today, except compatibility. Status System home - The introduction to my Status System About the Status System report The most important pages to read History - the history of the Status System from birth to today and it's possible future Status System's birth Changes were slow at first The biggest leap forward Progress slows down drastically Primary Status - how the Primary Status works and the meaning of the terms it uses Introduction The individual stats Very large or very small numbers Formulas Primary Status Laws - laws, theories, and hypotheses for the Primary Status (and not the others) Introduction (Attack) minus defense law Theory of maximum values The laws of hit points Secondary Status - the defense system and how it works What the Secondary Status is An example of its purpose A relationship with Primary Status laws Tertiary Status (compatibility) - what compatibility is and how it works Introduction Tertiary Status basics Formulas Quaternary Status - various other statistics like pulse, weight, or eye color Fifth Status - what status abnormalities are is and how it works Introduction The colorings for condition Warnings Sixth Status - how ability-learning works Introduction Sixth Status common terms A short story Sixth Status laws and theories Seventh Status - what events are and how they help What the Seventh Status is The three types of events Event properties The story continued Eighth Status - levelling up abilities What the Eighth Status is Eighth Status common terms Level experience groups How much EXP is needed? Properties of levelling up abilities Plus abilities Eighth Status laws and theories Ninth Status - equipping abilities for learning and use What the Ninth Status is Use of the Ninth Status Summary - a brief summary of the report Primary Status Secondary Status Tertiary Status Quaternary Status Fifth Status Sixth Status Seventh Status Eighth Status Ninth Status Formulas Glossary - glossary of the terms used About the glossary The glossary terms

3.1.3 The 10 elements - Explains the ten elements, fire, ice, thunder, etc. in very high detail.
3.1.3-1 Elemental basics
3.1.3-2 The 10 elements
3.1.3-3 Elemental defense

3.1.4 The compatibility and motive system - This explains the frequently-referred-to compatibility and motive system I use in easy terms.
3.1.4-1 About this document
3.1.4-2 Brief history
3.1.4-3 The basic system and scale
3.1.4-4 About compatibility
3.1.4-5 About motive
3.1.4-6 Laws and theories

3.2 Other documents
3.2.1 Spirit report - The report on spirits in general including my guardian spirits. Warning - very outdated Guardian Spirit report - The report on spirits in general including my guardian spirits. Spirit basics - Explains the basics of spirits to what I know of. Speed's database - A database on my guardian spirit, Speed. Knuckles' database - A database on my guardian spirit, Knuckles. Sliat's database - A database on my guardian spirit, Sliat. Speed's home planet, Korona - Database on the planet Speed built 4.9 billion years ago called Korona.

3.2.2 The spell system - how the spell system works and how technology could allow for such a system; spells are often used in my stories and occasionally in my mind game. Included are animated GIFs showing the various spell effects.
3.2.2-1 Introduction
3.2.2-2 Spell basics
3.2.2-3 Spell effect animations
3.2.2-4 AVI animation troubleshooting
3.2.2-5 A small list of some spell series
3.2.2-6 How spells work
3.2.2-7 About "spell failed" notices
3.2.2-8 How to cast a spell
3.2.2-9 Obtaining a spell yourself
3.2.2-10 How much spell power?
3.2.2-11 Pros and cons about spells

3.2.3 Animation creation tutorial - how I make my flash-like animated GIFs to the finest detail Introduction - The indroduction and tools needed Introduction Tools used History - The history of my animation creation The AVI days MSPaint and early animated GIFs GIMP and my latest animations Automation leads to extreme complexity Discoveries made along the way The future Glossary of terms and common formulas - Common animation-related terms and common formulas involved with art Glossary Commonly used formulas Planning - Forming the plan - what the animation will do and how to set up the spreadsheet The base plan The main plan The detailed plan Creating the scenery - Making the scenery - how to optimize it and work with it Some important notes The easy stuff The mountains Making the character Adding the obstacle and speed data Animating - Processing the frames - using the spreadsheet data to make the frames of the animation Important notes Doing the text objects The first scenery frames Further scenery frames Testing - Testing the animation - how to test the animation to spot problems Compiling the animation Testing the animation Tips and tricks - Tips, tricks, and shortcuts to make animation-creation easier and faster FAQ - Some commonly asked questions and help to common problems

3.3 Articles - written articles showing my knowledge on things I know most.
3.3.1 The color system and it's many uses - learn what the hexadecimal color names mean and what advantages there are to using such a system
3.3.1-1 Introduction to color basics
3.3.1-2 The hexadecimal coding
3.3.1-3 Converting between hex and decimal
3.3.1-4 Averaging and dithering
3.3.1-5 Putting averaging and dithering to use
3.3.1-6 Going beyond 6 digits
3.3.1-7 The pros and cons of using numeric color names
3.3.2 Understanding music fundamentals - If you've seen sheet music, it's quite confusing with all those lines, dots and other strange markings. Learn what all of that means in this very detailed article on music fundamentals. Caution: outdated and not fully certain

4 About Me - things about me such as my rapidly-growing dream journal, my history, and my blog.

5 Games index - Games you can make and play using common household objects like dice, paper, and marbles. My games often allow for solo play, but can be multiplayer as well. Caution: These documents haven't been updated in a long time (from 1 to 3 years), but are still generally correct.

6 Stories - a collection of various stories, especially The Legend of the 10 Elemental Masters, The Secret in the Basement, and details of very well-recalled dreams.

7 Ulillillia City website FAQ - Frequently asked questions for my website in general - the main FAQ page and a glossary of commonly-used terms. For the FAQ related to music, my animations, or my 2D game, see the relevant pages.

8 My animated GIF collection - I make complex-behaving animations, many of which from my mind game. The bulk of my animated GIFs are here. This document is quite likely to be dumped.

9 Game development
- My computer games I'm making, featuring my 2D action game, The Supernatural Olympics (view update checklist), and my 2D platform game, Platform Masters

10 Other - things that don't fit any other category well such as experiments, how I process my music, video game screenshots section or even a behind-the-scenes look at how I update my website.

Site map - the content of all categories put together in one expanded out.