
Climbing mountains and high speed movement are a thrill in my mind game.
My mind game's FAQ
Last updated: Feb 23, 2006
Level 2 update on Oct 13, 2006
This contains frequently asked questions about my mind game, or questions that I feel as worth noting. It also functions as a summary.
1 Playing my mind game
1.1 What do you usually do in your mind game?
1.2 How do you see things in your mind game?
1.3 How long do you play your mind game per day?
2 Using my mind game
2.1 How do you "start up" your mind game?
2.2 What uses does it have?
3 History and evolution
3.1 How did your mind game come along?
3.2 Why try replicating it?
1 Playing my mind game
This section covers playing my mind game and messing around with it.
1.1 What do you usually do in your mind game?
As of Oct 13, 2006 and the last 15 or so months (at least) beforehand, I mainly jump around and try for high speed occasionally performing crazy stunts such as sky diving without a parachute. The section telling of examples of things I do in my mind game gives the basic idea in story form, but not quite as I actually do it. The section of funny things I do in my mind game are also common things I tend to do. In some cases, I could be performing in the Olympics, but instead of skiing at 110 mph or so, I do it at 600 mph or faster sometimes crashing into a lot of things or going up a slope tossing me several thousand feet into the sky. I turn a boxing or wrestling match into more of an evasion match trying to avoid everything and cause draws. I make racing far more extreme - me versus race cars or motor cycles without me having any machine. Though I tend to crash into things or fall over the cliff going well out of bounds, I still usually end up winning as 350 mph is too fast for most everything in mountain road racing. Plus, the falling over cliffs (reaching 250 mph falling) stuff tends to be kind of funny. These are just some examples.
1.2 How do you see things in your mind game?
In short, just like you and I see things in the real world only in otherwise weird places like 13,000 feet above the ground falling at 700 mph and accelerating at 80 mph per second. The only exception is that, in addition to the scenery, I also see some "screen data", mainly the speedometer and radar map as well as some other things. Very rarely, like one minute for every weeks' worth in total play, I see the menu system, of which I mainly use the big map for. When I "pause" my mind game, I can see the scene as something close to photo-quality. While moving, however, it becomes quite blurred, unless I focus in on a very narrow area (such as straight down in my landing spot when falling 500 mph or so).
1.3 How long do you play your mind game per day?
It mainly depends on what I'm doing that day and what has been going on. As an average, however, it's about 8 minutes per day usually in short 10 to 30-second bursts at it. When I'm out shopping and/or have to wait for something. Normally about 20 to 40% of the average 10-minute wait is spent playing my mind game. It often seems that I get involved with calculating stuff instead. My record is about 30 hours in just 5 days or 7 hours in one day.
2 Using my mind game
This section relates to the usage my mind game as a whole, not just playing it.
2.1 How do you "start up" your mind game?
It happens subconsciously and seemingly involuntarily in most cases. It happens at otherwise random intervals. I could be watching something on TV featuring someone jumping off of a diving board into a pool of water then my mind game suddenly kicks in where I'm doing the same thing only jumping up 1000 feet high or more either landing on the side of the pool or creating a huge splash after hitting the water at about 300 mph. Another case is where I'm watching the news about a snowboarding olympics event and subconsciously and involuntarily, I may try a similar stunt only far more extreme such as going up at past 700 mph and when I finally look down, I see forests, a frozen river, lots of snow with patches of brown (as from brown grass or dirt not covered with snow), and the half-pipe course shrunk down to almost nothing (as from being a mile high). I could be reading a thread on the forums I frequent and it kicks in. I could be driving and it kicks in posing a severe safety hazard (I've had it happen twice during the two weeks I was actually driving). After a run at it, I sometimes notice time has vanished unexplainably and I retain my original pose. It seems to happen when in a fairly relaxed state (such as typing posts, writing details on a dream, reading something, or watching TV that doesn't have much action (such as educational TV shows). I can, however, intentionally run my mind game as well but since I'm more alert when doing so, the views aren't as detailed as I can't seem to keep at it for long. When subconsciously triggered, it seems to be of near photo-quality, and it can last much longer.
2.2 What uses does it have?
So far, I've seen quite a few good uses for my mind game:
- I get ideas for my stories or for my game development from it.
- I can simulate things such as a hammer whacking one of those strength test things that ring a bell for a strong hit. I can watch the mechanics of it closely and not just only in real time, but faster or slower than real time, normally as powers of 2 such as 1/4 the time (where 240 seconds in the real world is 1 minute) or 16 times faster (where slightly less than 4 seconds is one minute). There's other simulations I tend to run as well.
- Plain old-fashioned entertainment.
- For other uses, see the appropriate section within the mind game report.
3 History and evolution
This section relates to the origins, history, and possible future of my mind game.
3.1 How did your mind game come along?
The history section of this report has the best explanation. In short, it came from my video game addiction at the start where I could play the levels in my mind without even being near any such system. I then combined mechanics from one game and put them into the levels of another game and play it such as playing Bubsy with his game mechanics in Sonic's levels or playing the modern Sonic games in the classic Sonic style or the classic Bubsy in Bubsy 3D's levels. This wasn't enough so I wanted my own scenes instead which eventually became real-world scenes then to what my mind game is today, far different than any other game. Adding to it's development was being grounded from playing my games.
3.2 Why try replicating it?
My mind game seems unique enough for one. Also, since I can't seem to get the photo-quality views when I'm alert, this seems to be my next best option. It also just gives me something to do. The closest I've come to replicating it is my 2D game, "The Supernatural Olympics". My 2D game is only a mere 1 or 2% replication of my mind game, hardly anything. My 3D game in the works, "George Game 13" is more around 20% replication of it, quite considerable actually. My abandoned project, of which is not officially named, is around 60% replication of it. It'll likely be another 20 to 30 years before 95% of it or more is replicated. By then, my mind game would have new features and new abilities.
Previous page
3.1.1 My mind game - all about my mind game from it's history to how it works and what I use it for.
3.1.1.1 Mind game home - the introduction to my mind game
3.1.1.1-1 What my mind game is
3.1.1.1-2 "Example" of my mind game being played
3.1.1.1-3 Common questions about my mind game
3.1.1.1-4 Playing my mind game
3.1.1.2 History - the history of my mind game from birth to it's possible future
3.1.1.2-1 The precursor to the birth
3.1.1.2-2 My mind game was born
3.1.1.2-3 Examples of long-term activity
3.1.1.2-4 My mind game today
3.1.1.2-5 The future
3.1.1.3 The main view - how I "see" things in my mind game
3.1.1.3-1 A typical example of activity
3.1.1.3-2 The main "screen's" info
3.1.1.3-3 Playing my mind game
3.1.1.4 Special abilities - the commonly used special abilities such as the flash attack, float run, glide, and stomp
3.1.1.4-1 Introduction
3.1.1.4-2 List of special abilities
3.1.1.4-3 Special ability statistics
3.1.1.5 Menus - the menus in my mind game
3.1.1.5-1 Menu screen basics
3.1.1.5-2 The menu items
3.1.1.5-3 Menu usage
3.1.1.6 How I do things in my mind game - Explains common scenarios and what various things I do with them
3.1.1.6-1 Introduction
3.1.1.6-2 Sports
3.1.1.6-3 Common tasks mind game style
3.1.1.6-4 Movies and TV
3.1.1.6-5 Dream worlds and other things
3.1.1.7 When I play my mind game - story-like cases of typical things I do in my mind game and how I do it
3.1.1.7-1 Introduction
3.1.1.7-2 The concert visit
3.1.1.7-3 Sky diving without a parachute
3.1.1.7-4 Detective work made very easy
3.1.1.7-5 Olympics made easy
3.1.1.7-6 Being in high school
3.1.1.8 Story-creation with my mind game - how I use events in my mind game and put them into my stories
3.1.1.8-1 My story's plot
3.1.1.8-2 Using my mind game for ideas
3.1.1.8-3 The side effects
3.1.1.9 Uses of my mind game - what uses my mind game has
3.1.1.9-1 The pros
3.1.1.9-2 The cons
3.1.1.10 Funny things I do - strange and bizarre things I've done in my mind game for humor and/or entertainment
3.1.1.11 Playing my mind game - how you can get a taste of what my mind game is like
3.1.1.11-1 What is this game?
3.1.1.11-2 The editions
3.1.1.11-3 System requirements
3.1.1.11-4 Returns, submissions, and beta versions
3.1.1.11-5 The future
3.1.1.12 Videos of things I do in my mind game in AVI or GIF format - my collection of animations of various scenes in my mind game in the form of animated GIFs
3.1.1.12-1 Introduction
3.1.1.12-2 About the videos
3.1.1.12-3 How to view the videos
3.1.1.12-4 The list of available videos
3.1.1.13 Mind game FAQ - frequently asked questions related to my mind game
3.1.1.13-1 Playing my mind game
3.1.1.13-2 Using my mind game
3.1.1.13-3 History and evolution
Footnotes:
* Spell power is the amount of energy available for use of special abilities. It is explained in more detail in section 3 here.